Image
Image
Muhammad Mukrram Afzal
Artist
General
Puma GT Racing 1960s- Turbo Combat | Game Ready Car
PROJECT DETAILS
Project Description
This is a Puma GT Racing car created from scratch and designed for the upcoming Turbo Combat Game.
The entire model, UVs, and textures were made by me, focusing on a clean race car aesthetic inspired by vintage motorsport liveries.
The car features:
High-quality PBR texturing
Game-ready topology optimized for real-time engines (Unreal Engine / Unity)
Custom racing decals & logos
Classic white paint finish with Martini-inspired striping
Turbo Combat branding with sponsor logos
This project was a great opportunity to push my hard-surface modeling, UV unwrapping, and texture painting skills. The car is built to work seamlessly in games, cinematics, or showcase renders.
The entire model, UVs, and textures were made by me, focusing on a clean race car aesthetic inspired by vintage motorsport liveries.
The car features:
High-quality PBR texturing
Game-ready topology optimized for real-time engines (Unreal Engine / Unity)
Custom racing decals & logos
Classic white paint finish with Martini-inspired striping
Turbo Combat branding with sponsor logos
This project was a great opportunity to push my hard-surface modeling, UV unwrapping, and texture painting skills. The car is built to work seamlessly in games, cinematics, or showcase renders.